


World of Tanks has 10 nations, most of which have five classes of vehicles, and many of those are real world machines or prototypes. Tiers 4-7įinding balance in such a complex game is no easy task. World of Tanks may be simple to play, but it’s extremely hard to master. The problem, though, is that even with the added simple bots, numerous tips and guides, players new to World of Tanks start at a pronounced disadvantage and can be easily crushed by any experienced player, which in turn may make them stop playing the game. Now make no mistake – a long and in-depth tutorial may bore players as well as slightly reduce the enjoyment of learning more advanced moves (such as side scraping and reverse side scraping) on the battlefield, by yourself or by watching others. The basic one that is offered introduces some of the main mechanics of the game, but it’s barely enough to cover the advanced tactics needed to win firefights against armored opponents, let alone brief players on reading the map or scouting. The first major issue, which applies mainly to new gamers, is the lack of an in-depth tutorial. Today I’m going to go over some of the old issues plaguing the game, which likely account for some of its current problems. However, growth has stagnated, and some regions have even shown declining numbers. Player numbers in the Russian Cluster are huge and the game has a healthy following in all other regions, including the EU. The current situation for World of Tanks is not all bad. It remains a juggernaut of gaming today, even if the past two years have been less than kind. Tweet World of Tanks has been one of the biggest free-to-play games in the world since its 2010 release on a Russian server, and subsequent 2011 inauguration throughout Europe and North America.
